

A lot of people hate his gameplay for being very easy and generic, while a lot of people also love him, either because he is good for newcomers and learning new stages/enemies or because his speedruns are much faster since he is not limited by the groove.

Later, Aria was patched to start with a potion. While many are happy that the game is as challenging as possible, others are pissed that they have to play as the second hardest character in the game after Coda. For those unaware, Aria can only use the dagger, has half a heart of health, and dies if she misses a beat. Why? Because you have to play as her to see the last third of the story.
#Crypt of the necrodancer amplified or just the base full#
Plenty of people are angry about Aria as of the full release.Tempo is the Italian word for "Time", which refers to Tempo's timer curse and is emphasized by the clock he has on his chest."Tempo" is a term used to refer to the speed of a musical piece.Tempo seems to be a creation of The Conductor.If it kills an enemy, his timer will be reset, allowing the player to retrieve it and continue. If Tempo is carrying a dagger or other throwable object, and his timer is about to run out with no enemies near enough, it is advisable to throw it in the direction of a possible offscreen enemy as a last resort. While Tempo's damage is infinite, enemies can still block attacks having a piercing damage source will make Tempo really unstoppable. Since food consumption can promptly reset Tempo's timer, Cookies and items that allow the player to carry more consumables ( Backpack and Pack of Holding) are optimal. It is notable that he is still able to find and equip Ring of Wonder as well as obtain Ring of War by blowing up an unactivated Shrine of War. Most damage-increasing items are also removed from Tempo's item pool. However, Tempo can still obtain obsidian and glass weapons from shrines or be granted a glass weapon by Scroll of Need. Scroll of Enchant will do nothing when used on a non-dagger weapon (and cannot turn a dagger into a Jeweled Dagger). Enemies in the other zones are not much harder, but Tempo will have acquired gear (especially a better Shovel) and level layouts are much more open, facilitating combat against protected enemies.įor balancing reasons, Ring of Courage and Ring of Piercing are removed from Tempo's item pool.ĭue to his already infinite damage, Tempo cannot normally find titanium, obsidian, or glass weapons. Zone 1 is arguably the hardest zone for Tempo, as he is fighting strong enemies from the start and a lot of enemies can kill or stall him in the 1-tile-wide tunnels ( Spiders and Blademasters for example). When seeing a place which might be worth returning to, it is advisable not to kill all the monsters near that area. (The sarcophagus will not appear if there is a miniboss arena due to reaching the boss floor via trapdoor.) In addition, exit rooms will spawn an additional mini-boss and both must be killed to unlock the stairs.īoss hallways have a sarcophagus added to the bottom left corner, allowing Tempo to refresh his timer just before starting the boss fight instead of draining part of the timer walking up into the room. Tempo can also find enemies from all Zones which have a chance to replace enemies of the current zone, although not all enemies will spawn everywhere (for example, Lightning Mages will not spawn in Zone 1). In order to help him overcome his curse, Tempo has a permanent telepathy effect akin to Nocturna's bat form or having a Circlet. Opening any chest (handy for Boss rooms).Purchasing or picking up an item for the first time (Throwing or swapping an item and picking it back up will NOT count).Killing an enemy (with the exception of a pixie).

The timer is reset by any of the following conditions: Deaths caused by Tempo's Curse cannot be prevented even with a potion. If the timer reaches 0, and Tempo cannot reset it, he will die due to his curse on the next beat. However, Tempo is limited by a timer starting at 16, ticking down every beat. Tempo starts with a shovel, a blood dagger, a torch, and a compass.Īll of his attacks have infinite damage every monster successfully damaged with a weapon will die instantly regardless of health.
